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Valve by Nathan Grigg

Artist Biography For Nathan Grigg

Nathan Grigg Is An American Composer Sound Designer And Sound Programmer Who Has Been Composing Music For Games Since The Early 90's. He Started Playing Piano When He Was Six Years Old And Was Able To Memorize His Ideas Which Led Him To Music Composition. From 1989 To 1991 He Studied Music Composition With Peter Winkler And Randlette And From 1991 To 1992 Studied With Janice Gitek. In 1992 Nathan Graduated The Evergreen State College With A Bachelor Of Arts Degree. Later He And His Wife Elizabeth Started Orca Games And Composed Music For Alexandria And Composed The Music And Sound To His First Video Game Sylvester & Tweety In Cagey Capers For The Sega Genesis. Nathan Currently Works At Monolith Where He Still Composes Video Game Music To This Day. His Best Known Work Is For The F.E.A.R. Games. Music Composition
Nathan Said This About His Game Music «Sylvester And Tweety Was My First Released Game Score. I Also Did All The Sound Effects Design For The Title. As A Source Of Income For Our Basement Start-Up Orca Games I Did A Series Of Titles As An Independent Vendor For The Developer Alexandria Inc. From 1993-1995. Orca Had No Venture Capital And Our Ultimate Goal Of Developing Our Own Titles Never Fully Got Off The Ground But The Audio Gigs Managed To Keep Us Going For Awhile. Devin Joined Us In 1995--Or Possibly Late In '94. When The Post-16-Bit Console Chaos Hit Soon After What Was The Next Big Thing Going To Be The Saturn The Jaguar The 3DO? None Of The Above It Turned Out I Jumped Over To Microsoft To Work On Music And Audio For Reference Titles Games And The Launch Of MSN. I Joined Monolith In 2001 And Have Been There Ever Since.
The Genesis Work For Alexandria Was All Done With GEMS A Third-Party Audio Dev Kit Created By Jon And Mark Miller . 6 4-Op FM Voices 3 PSG Voices And One 8-Bit 10.4 KHz Sample Voice. Brutal Limitations But It Could Sing If You Had Patience And Vision. I Also Did Some SNES Cross-Platform Work On Two Titles. The SNES Work Was All Done With An Audio Development Kit From Bitmasters. That Was 8 Sample Voices With No Filtering And A Maximum Of 56K Loaded At One Time. Translating Content Between Those Two Platforms Was Total Insanity And A Lot Of Fun». Gameography Sylvester & Tweety In Cagey Capers GEN Demolition Man GEN Demolition Man 3DO デモリションマン Izzy's Quest For The Olympic Rings GEN Izzy's Quest For The Olympic Rings SNES Demolition Man SNES Demolition Man SCD Pandora's Box W16 The Operative No One Lives Forever W32 Windows XP W32 Aliens Versus Predator 2 W32 The Operative No One Lives Forever PS2 No One Lives Forever A Spy In H.A.R.M.'s Way W32 ノーワン リブス フォーエバー2 DirectX Diagnostic Tool W32 Tron 2.0 W32 Contract J.A.C.K. W32 Condemned Criminal Origins X360 コンデムド サイコクライム The Matrix Online W32 F.E.A.R. W32 フィアー Condemned Criminal Origins W32 F.E.A.R. Extraction Point W32 F.E.A.R. Perseus Mandate W32 Condemned 2 Bloodshot X360 F.E.A.R. 2 Project Origin PS3 F.E.A.R. 2 Project Origin W32 F.E.A.R. 2 Project Origin X360 F.E.A.R. 2 Reborn PS3 F.E.A.R. 2 Reborn W32 F.E.A.R. 3 PS3 フィアー3 F.E.A.R. 3 W32 The Lord Of The Rings War In The North PS3 Gotham City Impostors W64 Guardians Of Middle-Earth PS3 Guardians Of Middle-Earth XBLA Guardians Of Middle-Earth W64 Middle-Earth Shadow Of Mordor W64

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